using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("LOE04_Scarvash")]
	public class LOE04_Scarvash : LOE_MissionEntity
	{
		public LOE04_Scarvash(IntPtr address, string className)
			: base(address, className)
		{
		}

		public LOE04_Scarvash(IntPtr address)
			: this(address, "LOE04_Scarvash")
		{
		}

		public new void PreloadAssets()
		{
			method_8("PreloadAssets");
		}

		public new void InitEmoteResponses()
		{
			method_8("InitEmoteResponses");
		}
	}
}
